All lessons

Lesson 12 of 13

All Fives

All Fives (also called Muggins or Fives) uses the same double-six set and the same matching. The difference: you also score during the hand. Whenever the open ends add up to a multiple of five after your play, you score that total.

The ends add up to 4 + 6 = 10. The player who made it scores 10.
A double on the end counts both halves: 5 + 5 + 5 = 15.

The first tile counts too. Lead the 5-5 or the 6-4 and you score 10 right away; lead the 3-2 or the 4-1 and you score 5.

Try it

You're leading. Which tile scores right away?

  1. 1Deal five tiles each with three or four players, or seven with two. The rest stay face down as the boneyard.
  2. 2Match an open end as usual. If you can't, draw from the boneyard until you can, or pass once it's empty.
  3. 3After your play, add up the open ends. If it's 5, 10, 15 or 20, you score that many points.
  4. 4When someone goes out, they also score the pips left in the other hands, rounded to the nearest five.
  5. 5The first player or team to the target, often 150 or 250, wins.

Try it

Both of your tiles can play. Which one scores?

Tap a tile

Many tables play with a spinner: the first double can be played on all four sides. Once both of its long sides have a tile, players can also build off its two ends, so there are up to four open ends to add up.

The double-five is the spinner. The four open ends show 3, 2, 4 and 6: 15 points for whoever made it.

Try it

With a spinner out, the four open ends show 6, 1, 3 and 5. Does that score?

Forgot a word? Glossary