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Lesson 12 of 13

All Fives

All Fives (also called Muggins or Fives) uses the same double-six set and the same matching. The difference: you also score during the hand. Whenever the open ends add up to a multiple of five after your play, you score that total.

The ends add up to 4 + 6 = 10. The player who made it scores 10.
A double on the end counts both halves: 5 + 5 + 5 = 15.

The first tile counts too. Lead the 5-5 or the 6-4 and you score 10 right away; lead the 3-2 or the 4-1 and you score 5.

Try it

You're leading. Which tile scores right away?

  1. 1Play with two to four players, each alone or, with four, as two teams that add the partners' points together. Deal five tiles each with three or four players, or seven with two. The rest stay face down as the boneyard.
  2. 2In the first hand, at many tables the player holding the highest double leads it (some draw for the lead instead). Play then moves clockwise, to the left.
  3. 3Match an open end as usual. If you can't, draw from the boneyard until you can, or pass once it's empty.
  4. 4After your play, add up the open ends. If it's 5, 10, 15, 20 or any multiple of five, you score that many points.
  5. 5When someone goes out, they also score the pips left in the other hands, rounded to the nearest five. For example, 17 left over scores 15, and 18 scores 20.
  6. 6If nobody can play and the boneyard is empty, the hand is blocked. The player or team with the fewest pips left scores the others' pips, rounded the same way. With partners, that's the other team's pips only, and that's how Pipside scores it. Some tables give the low team every pip left, its own too (“Lowest hand takes all” in house rules).
  7. 7In the next hand, most tables let whoever went out lead, with any tile. Others pass the lead one seat around the table. Pipside passes it one seat unless you pick “The winner” under “Who leads the next hand” in setup.
  8. 8The first player or team to the target wins, often 200 (250 with two players).

Try it

Both of your tiles can play. Which one scores?

Tap a tile

Many tables play with a spinner. The first double is the spinner. Tiles go on both of its sides first, then on its top and bottom too, so there can be four open ends to add up. Until both of its sides have a tile, the spinner itself is still an open end and counts both halves.

The 5-5 was led as the spinner, and a 3-5 went on its left. The ends are 3 and 10 (5 + 5): 13 in all, so no score.
The double-five is the spinner. The four open ends show 3, 2, 4 and 6: 15 points for whoever made it.

Try it

With a spinner out, the four open ends show 6, 1, 3 and 5. Does that score?

Read the full rules: All Fives rules

Forgot a word? Glossary

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